Playstation Portable utilizzerà la tecnologia
Con il comunicato qui sotto, S3 Graphics e Sony Computer Entertainment hanno
stretto un accordo per utilizzare la tecnologia di compressione delle texture
video S3TC sulla nuova PlayStation Portable.
S3 Graphics, Co. Ltd., today announced an agreement with Sony Computer
Entertainment Inc. and Sony Computer Entertainment America Inc., for its licensing
of S3 Graphics’ S3TC texture compression technology. S3TC will be used
in Sony Computer Entertainment’s PlayStation® Portable.
“We are pleased to adopt S3 Graphics S3TC technology in PlayStation®
Portable,” says Masayuki Chatani, Corporate Executive and CTO, Sony Computer
Entertainment Inc. “S3TC technology allows PlayStation® Portable software
developers to take advantage of very high quality texture compression technology
and benefit from a range of proven tools and libraries.”
This license agreement reinforces S3 Graphics’ S3TC texture compression
technology as the industry standard for both PC and game console graphics.
S3TC enables high level of compression while maintaining texture detail
and quality. This balance of quality and compression becomes even more important
for portable applications when efficient use of memory directly impacts the
size and quality of software applications and games.
“We are very pleased to be providing technology for incorporation
in Sony Computer Entertainment’s PlayStation® Portable.” says
Dr Gerry Liu, CFO and VP of marketing, S3 Graphics. “PlayStation®
Portable is a great product, building on the huge success of the PlayStation®
product family. High quality texture compression is a key technology for portable
platforms where memory size and battery life are critical. S3TC continues to
be the industry standard for texture compression.”